Dungeons and Dragons Online goes Free to play!

From DDO’s website

1. What is Dungeons & Dragons Online™: Eberron Unlimited™?
Dungeons & Dragons Online™: Eberron Unlimited™ (DDO Unlimited) is the free digital upgrade to DDO, the most exciting MMO with the best combat. DDO Unlimited raises the level cap to the natural D&D© limit of 20, introduces a new class, and makes subscriptions optional with unlimited free play. Set in the vast and dangerous online world of Eberron, gamers discover hidden treasure, pummel monsters, and look to evade traps left behind by an ancient race. By leveraging the most active, most realistic combat system of any online game, DDO Unlimited players deliver and feel every blow that goes into a baddie’s demise.
2. FREE? For Real?
Yes, for real. DDO Unlimited is free to play as long as you want without subscription and—most importantly—without your credit card digits. Just log in and start battling your way to elite status without so much as reaching for your wallet. Along the way, you’ll even earn points equal to your level of success to spend in the DDO Store. It’s like we’re paying you to play!
3. What’s This DDO Store You Speak of?
Funny you should ask. The DDO Store is a vendor within DDO Unlimited, where you can spend your hard-fought points or real, hard-earned dollars (if you wish) to enhance your gaming experience. While the best gear can still only be found by adventuring in-game, the store offers a bevy of convenience items, in addition to premium adventure packs, extra character slots, hirelings, potions, unique character customization, and much more than this page will allow us to list! Items in the DDO Store are purchased with Turbine Points.
4. What are Turbine Points?
Turbine Points are the currency of the DDO store, and you can buy them with credit cards, PayPal, or at participating POSA retailers (coming soon). They are available in various point denominations. You can also earn Turbine Points for certain achievements in-game. Turbine Points never expire and can be used to pay for anything in the DDO Store.
5. What is a DDO VIP?
Sounds important, right? Well, it is. DDO VIPs are players who want unlimited access to all of the content DDO has to offer. This newly optional subscription program also allows its gamers to enjoy a number of other exclusive benefits, such as a monthly grant of Turbine Points, priority access to servers, the ability to play all classes and races, additional character slots, a shared bank slot, and much more. The cost of becoming a DDO VIP is only $14.99 per month.
6. Do I have to Purchase Turbine Points to Create an Account and Begin Playing the Game?
Nope. Purchasing Turbine Points is 100% optional. And is only required if you wish to heighten your gaming experience by purchasing something from the DDO Store.
7. Will I Still Be Able to Play and Enjoy the Game Without Buying Items from the Turbine/DDO Store, or Is That My Only Option for Gaining Weapons, Armor, Potions, and Other Battle Goodies?
You are absolutely under NO obligation to purchase anything from the DDO Store in order to play and progress in the game. Gear is available for gamers who would like to improve some aspect of their in-game experience right away. While the store offers items of convenience, content, and character customization, there is no substitute for the glory and rewards that await you in the dungeons of DDO Unlimited.
8. Will I Be Able to Sell My In-Game Items to Other Players In Exchange for Turbine Points?
Turbine Points are non-transferable and, like most of the items available for purchase in the DDO Store, completely bound to you and your character(s)/account.
9. Do I Need A Credit Card to Play the Game?
Absolutely not. The only time you’ll ever have to wield your plastic, or use an alternate payment method, is when purchasing Turbine Points at the DDO Store.
10. If I Don’t Have a DDO Subscription, How Much Game Content Can I Access?
Frankly, that all depends on what kind of gamer you are. Free content is widely available for low-level characters and becomes sparser as a character’s level increases. However, additional premium adventure packs are available for purchase through the DDO Store. Once the adventure pack has been added to your account, it will be permanently available to all your characters.
This is a very interesting development. For those that have not played ddo it has the best dungeons in any game ever. So this is pretty good news.
I have a feeling that this is to prepare for an Xbox launch. It gets out of that paying for xbox Live and the game subscription.  We will see. I like the hybrid model for Free 2 Play games. I hope that this works out for them.
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3 Responses to Dungeons and Dragons Online goes Free to play!

  1. Grimnir says:

    I love when P2P converts over to F2P. I might actually have to try this out and see how painfully slow leveling is with my own eyes. Every review my friends have given me was scathingly bad on all kinds of levels.

  2. Jim says:

    I enjoyed the game. The leveling system is different so it feels really slow. Last time I played it was still a pretty fun game.

    You only get xp when you complete a dungeon or quest. It is a little different. Warrior Epic does the same thing

  3. AiStoney says:

    I can say that I have played this for 3 years. It’s one of the best mmorpg (massive multiplyplayer online role playing game) out there. the lvl (level) up’s are indeed easy to get at low lvls. I find that once you hit about lvl 7 or 8, the lvl up’s become harder to do. but as every other mmorpg, the higher lvl quest you do, the more xp (experience) you get. Off hand, each quest has 5 different modes; solo, normal, hard, elite, and epic. Most of the quests that are lvl 8 or higher, do NOT have the solo ability, so if your the type of gamer that doesn’t like to group, then you’ll have quite a hard time lvling. If you are familiar with ddo on paper, then your in for a real surprise. because the lvl cap is currently 20, if your lvl 7 pally/monk/fighter/ranger has a to-hit of 10+, that’s rly just awful.
    Now lets talk about AC. (armor class) AC determines how often a monster will hit you. for instance; you attack a beast 5 times (takes about 4 seconds in game to do that) and you hit each time dealing a total of maybe 20 to 70 dmg(damage), within this time frame, that monster (depending on what it is) can attack you about 3 to 9 times! This is where your AC comes in. If the monster’s to-hit is lets say 20 and your AC is 15. 25% of the time your going to get hit.
    Lots of in game stats come into play with this simple outcome; What was your dice roll? Are you encumbered? Are you proficient with your weaponry? Is your armor maxing your DEX bonus? Are you proficient with your type of armor? So technically you can just play the game without knowing about any of this stuff and still be a “beast”.
    So what class are you going to choose? What race? What are you going to use your skill points on? [I’ll get way more detailed about this in my next post] What feat do I want to take? [also going to be very detailed in the next post] Are there advantages to one race or class over another? yes and no. Example; human race (if you’re customizing of course)[not your only option, will talk about later] starts with all of his stats at 8. This is what you will see:
    STR: 8
    DEX: 8
    CON: 8
    INT: 8
    WIS: 8
    CHR: 8
    Compared to a dwarf’s starting stats on customize;
    STR: 8
    DEX: 8
    CON: 10
    INT: 8
    WIS: 8
    CHR: 6
    So your thinking,” Hrmmm customizing seems like I’m making a RLY bad character.) WRONG! You didn’t let me finish, on a free account you get something called a 28 point build. This means that you have 28 points to put into your stats. But you can’t just put all your 28 points into say STR. Every race has stat caps upon creation. Now stat caps don’t mean that at lvl 8 your STR is gona be caped out. This is only for when your customizing your toon. In the Human race, all of your stats caps are 18. “Alright so I’ll pick a class where i only need to use 2 or 3 of the stats and max them out…right?” NOPE! Every stat that you increase, decreases your available points. Makes sense. Once you have a stat at 14, to increase that stat to a 15, you will need to use 2 of your available points. So in order to get that stat to 14 (in human race) you will need to use about 6 points already. So you have 22 points left to use, making that 14 to a 15 will leave you with 20 points left. That’s not all. When you get a stat to 16, instead of using 2 points to increase, you will use 3 points to increase that 16 stat to a 17, leaving you with a measly 15 points. Not much to work with, so i strongly recommend not trying to max out a single stat. (If you’re too lazy to do the math, maxing out a single stat will leave you with 13 build points to play around with.)
    For a solid fighter build, I’d say that;
    STR:15
    DEX:14
    CON:17
    INT:8
    WIS:9
    CHR:8
    is a decent build.
    But on the other races, your stat caps aren’t all the same. Thus advantages and disadvantages. If you will look above at the dwarf’s base custom stats, you’ll see that his CON is 10. This also means that because of this increased base stat, his stat cap is increased as well, pushing it from 18 to 20. This is called a racialist bonus. And yes, the dwarf has his weakness too. Look at his CHR, its a 6. means hes stat cap for CHR will be 16
    “Hey, Buddy, what does each stat stand for and what exactly do they do??” Well that’s a good question there fella. STR is strength. STR determines your to-hit and how heavy your inventory can be. It also determines your STR mod when using your weapon. Example: Longsword is a 1d8. this is called Base dmg. This is also where your STR comes in. lets say that your STR is 16. that means your STR mod is +3. so your longsword is now; 1d8+3. means the LEAST amount of dmg you’ll be doing is 4. now i can say that hitting something for 4 dmg is just fine for a lvl 1, i mean the max dmg you’ll be inflicting is 11. But who cares, this is just an example. There are other things that can increase your dps. (damage per second) If you have say a flaming longsword, the base dmg is; 1d8 + 1d6 +1. Flaming is just an enhancement on your weapon. Now I’m not saying that if you get this game, you’re being guaranteed a flaming longsword so don’t be all like,”hey man, you so lied about all of this.” But i CAN guarantee you some kind of weapon with flame touch. Flame touch just makes your weapon +1 fire dmg. Not what all the lvl 20’s are clamoring for. So you maybe asking yourself, whats with this 1d8 and 1d6…why is there a d in there anyway???” The d stands for dice. means the in game “mind” is constantly calculating EVERYTHING! So because of this “mind”, there’s no absolute way to guarantee that you’ll be doing max dmg all the time. There are ways to increase your minimum (min for short) dmg. like having a large STR and say a +5 wep. Yes there are MANY dif. kinds of weapons and enchantments and combination of these. Also the Highest plus you can get on a weapon is 5+. but these aren’t available for lowbies such as yourselves ^_^” The minimum lvl for such a weapon is 8. -sigh- yess there are certain requirements for all weapons. like say a +5 shocking burst repeating crossbow is (i think..) 10…mmayyyybe 12.
    “whoa, whats shocking burst do?!?!” Well is does 2 dif. things; an extra 1d6 an a successful hit. And on a critical hit and extra 1d10 for a 2x multiplier; 2d10 for a 3x multiplier; and a whopping 3d10 for a 4x multiplier.
    “Okay, I’m just sooo confused…WHAAA???” Heh heh heh, yes yes, everyone loves that 4x multiplier. only problem is that the 4x multiplier is ONLY on picks. (another type of weaponry) Another problem with the picks are that it does pierceing dmg. Alot of monsters actually have DR for pierceing dmg when you get up there. (DR Stands for damage reduction)[I’ll talk about this also on my next post]
    I can tell i have been typing for such a long time because I’m starting to forget what I started this blog about <_<" anyway, I'm sure noone's gona read this whole thing through ( because it's so damn long…sry bout that) so I'll end it here. Oh one more thing, if anyone has any questions about this game, or didn't understand something when they were trying to, e-mail me at this following address,

    (there are no stars be4 or after my email.)
    *****Felix10011@gmail.com*****
    (there are no stars be4 or after my email.)

    OH and one more thing, i will discuss in my next post: all the classes; all the races; all the skills; some of the more important feats; all benefits for the races/classes; what to expect from this game if your gona be playing for free; what crits are and often they come into play; and some more stuff.

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